I'm sad to announce this, but the end is nigh. Xboxtweet will soon cease to exist due to a lack of resources (both my own free time, as well as on a server level).
In September 2008 I registered xboxtweet.com and soon after launched the service. I started writing the software for myself and some friends, but soon after launching it many more users signed up (~3500 active users now). The load on my home server became too much. I had to switch servers and that now also don't seem to be sufficient. More importantly, I simply lack time to support the many requests I receive on a daily base, especially now that my wife and I are expecting a little addition to our family.
Since other services exist that provide the same, if not more, there's no good reason I can find to keep xboxtweet.com alive. Raptr.com seems to be a good alternative in case you were wondering ;-)
I do heavily regret to pull the plug on xboxtweet. I had a lot of fun with it and would like to thank all of you who contributed either by pointing out flaws, helping out with templates or filing suggestions for new features.
I know I've almost dropped xboxtweet before in the past, but now it's for real.
"When exactly will xboxtweet die?"
Any day. As soon as I find the time to switch off all systems etc. etc.
"Can you open source xboxtweet?"
Although I'm a strong believer in open source, I'm not going to release the code out in the open, simply because I want to prevent the shame of the -in places- terribly horrible code.
"Can I buy xboxtweet?"
Make me an offer and I'll think about it ;)
I hope you guys enjoyed xboxtweet as much as I have and hope you all find a new way of tweeting your achievements. Although I'll have to disappoint you, I probably do your followers a favor ;-)